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Linked Open Data

3D Segmentation Method for Natural Environments based on a Geometric-Featured Voxel Map

(RIUMA : Repositorio Institucional Universidad Málaga)

Ficha

Título:
3D Segmentation Method for Natural Environments based on a Geometric-Featured Voxel Map
Materia:
Ingeniería de sistemas
Descripción:
This work proposes a new segmentation algorithm for three-dimensional dense point clouds and has been specially designed for natural environments where the ground is unstructured and may include big slopes, non-flat areas and isolated areas. This technique is based on a Geometric-Featured Voxel map (GFV) where the scene is discretized in constant size cubes or voxels which are classified in flat surface, linear or tubular structures and scattered or undefined shapes, usually corresponding to vegetation. Since this is not a point-based technique the computational cost is significantly reduced, hence it may be compatible with Real-Time applications. The ground is extracted in order to obtain more accurate results in the posterior segmentation process. The scene is split into objects and a second segmentation in regions inside each object is performed based on the voxel’s geometric class. The work here evaluates the proposed algorithm in various versions and several voxel sizes and compares the results with other methods from the literature. For the segmentation evaluation the algorithms are tested on several differently challenging hand-labeled data sets using two metrics, one of which is novel.
Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech.
Lengua:
eng
Relación:
2015 IEEE Industrial Electronics Society
Sevilla
Marzo 2015
Autor/Productor:
Plaza, Victoria
Ababsa, Fakhr-Eddine
Garcia-Cerezo, Alfonso J.
Gomez-Ruiz, Jose Antonio
Derechos:
info:eu-repo/semantics/openAccess
Fecha:
2015-03-26T13:47:04Z
2015
2015-03-26
Tipo del recurso:
info:eu-repo/semantics/conferenceObject
Identificador del recurso:
http://hdl.handle.net/10630/9616

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